[bug] Lock upgrades don't have an associated class
Lock upgrades don't have a corresponding `Nclass` value (it is currently `V"none"`), despite the turtle class now existing. I would recommend setting them to some new consistent "class type name" for turtle, much like the other classes have a consistent one.
(also, `0fossilized_carbon_of_discipline_v1`s contribute to turtle class points plsfix)
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