[Binmat Bug] Sometimes hardline gets 'stuck' in weak animation
I am not sure if this is 100%, but twice today, when I won (as attacker) a binmat match while the hardline was weak, the client showed hardline reset, 120s remaining, but stayed in the weak animation (i.e. useless countdown timer, flashing); sys.status gave an accurate time, and switching users to a user not in hardline and then back restored correct hardline animation, so it looks like just the client not wanting to switch out of weak mode when given a solid time.
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