[Bug] Game selects default input audio device instead of output device on linux
The game selects my microphone input audio device and pushes game sounds into it instead of my default output audio device to send audio to the speakers. This could be related to the fact that my microphone audio device is virtual so it _can_ receive input.
You can create a pulseaudio/pipewire device like mine like this:
pactl load-module module-null-sink sink_name=fakedevice
pactl load-module module-remap-source master=fakedevice.monitor source_name=listen_fakedevice source_properties=device.description=FakeDevice100
Then set it as default.
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