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0007
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[bug] linux scrolling is inverted
z8ayb3
( have we really not made a forum post for this yet? searched and couldn't find one ) on linux, the game client's direction of scrolling is the opposite of the system settings, i.e. it is inverted when it should be "normal", or vice versa. relatedly, the scrolling also doesn't properly clamp to the boundaries on all platforms - if you scroll down and keep scrolling, the scroll bar will be "sticky" and remain at the bottom of the screen until you scroll the same amount in the opposite direction. clicking the scroll bar to navigate still works in both of these situations, fwiw.
archived
implemented
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Scroll direction is correct on Mac (and correctly tracks the system-wide settings), so this is a platform difference, it's not universally backwards. The scroll clamping issue is universal however.
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https://issuetracker.unity3d.com/issues/linux-input-dot-mousescrolldelta-returns-reversed-values-in-linux-player Looks like we need a unity upgrade. (we're on 19.2)
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