1.3.16 patch notes
This is a big-un.
- sys.upgrades now controls upgrade slots and loaded / unloaded upgrades
- you can load, unload, destroy, get info
- slot maximums are (32, 64, 128, and 256) for tier 1,2,3,4 systems
- loaded slot maximums are (8, 16, 32, 64)
- sys.init allows you to increase the tier of your system
- init-ing to a tier costs (1MGC, 10MGC, 100MGC, and 1BGC) for t1,2,3,4
- buying upgrades now happens on the market
- market.browse is for looking at listings
- you have to filter the list to see results
- market.buy allows you to buy from a listing via token
- you can buy in bulk if you have space
- market.sell allows you to sell an item or multiple items from your system
- you can't bulk list items with rarities above kiddie
- you will be notified if your items haven't sold in 26 days
- if you don't take down your listing before 30 days is up, your upgrades will get reclaimed by the trust
- market.stats shows your sale statistics
- payouts from outstanding are daily
- changed name of accts.transfer and sys.transfer to accts.xfer_gc_to and sys.xfer_gc_from
- acct max GC amounts are capped for uninit systems (5MGC) and t1 systems (20MGC)
- t2 and above are unlimited
- script upgrades have tiers
- you can only run a script against same-tier or higher systems
- corporate worth only counts GC now, no longer upgrades and system tiers
- vLAN fixes
- new passive music track
- upgrade notifications split into load / unload / acquire
- new countdown timer audio tick
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