1.4.10s1 Patch Notes
-inactivity auto-retirement of users is now gated on account activity instead of user activity
--Loading the game will reset account inactivity and prevent user retirement for 60 days
--chatapi usage will also reset account inactivity
--if you are reading this and are concerned for your users, do either of the above things or both
-lock rotation does not send notification unless resetting from breach
-lock rotation leaves log in access log
-sys.cull now shows up in upgrade log
-#db cursor allows .distinct(<key name>) now
--distinct returns the distinct values for the given keyname in the database
--example #db.f({}).distinct("name") returns array of values ["name1", "name2", etc]
-server hardware upgrades
-system clock time error is more descriptive
-market.sell adds a no_notify flag
--listings marked as no_notify will not alert players that their listing is going to expire.
--no_notify defaults to true when market.sell is called as a subscript (will not notify)
--no_notify defaults to false when run from the cli (will notify)
--passing the no_notify argument to market.sell can force either state over the default
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