◢███◤      ◢██◤                            ◢██◤                            
     ◢██◤       ◢██◤                            ◢██◤                             
    ◢██◤       ◢██◤                            ◢██◤                              
   ◢██◤       ◢██◤                            ◢██◤                               
  ◢██◤       ◢██◤                            ◢██◤                                
◢███◤       ◢██◤                            ◢██◤                          ◥██◣   
◥███       ◢█████◣    ◢████████◤ ◢███████◤ ◢██◤ ◢██◤                 ◢██◤   ██◣  
 ███      ◢███████◣        ◢██◤ ◢██◤ ◢██◤ ◢███████◤                 ◢██◤    ███  
 ███     ◢██◤  ◢██◤ ◢████████◤ ◢██◤      ◢█████◣                   ◢██◤     ███  
 ███    ◢██◤  ◢██◤ ◢██◤  ███◤ ◢██◤ ◢██◤ ◢██◤◥███◣                 ◢██◤      ███  
 ◥██   ◢██◤  ◢██◤ ◢████████◤ ◢███████◤ ◢██◤  ◥███◣               ◢██◤       ███◣ 
  ◥██◣                                                          ◢██◤       ◢███◤ 
                                 ◢███◤ ◢███◤ ◢██◤  ◢██◤ ◢█████████◤       ◢██◤   
                                ◢█████████◤ ◢██◤  ◢██◤ ◢██◤  ████◤       ◢██◤    
                               ◢██◤◢█◤◢██◤ ◢██◤  ◢██◤ ◢██◤   ███◤       ◢██◤     
                              ◢██◤   ◢██◤ ◢████████◤ ◢█████████◤       ◢██◤      
                             ◢██◤   ◢██◤ ◢████████◤ ◢█████████◤      ◢███◤       

0003
Client Update v2.006
bgrzot
- Added: `cflush` command immediately flushes the shell to `cshell.txt` (and other panels to their respective files) - Fixed: keeping an editor launched by `c#edit` open after closing hackmud made Steam think the game was still running - Fixed: failures on the `cuser` screen had broken color codes - Fixed: keystrokes were not processed when the window was unfocused - Fixed: end-of-text control character broke text rendering - Fixed: command aliases were not colored correctly - Fixed: autocompleteing a macro parameter overwrote the macro - Fixed: `c/auto <interval>` broke when interval was longer than 30 seconds - Fixed: badge and breach text was not reflowed when gui size changed ## Known Issues These are some high priority known issues which we are still working to fix. We have provided workarounds below for people affected by them. - Wrapped text in the shell can have its rightmost character cropped by the scrollbar - As a workaround, moving the scrollbar by clicking and dragging in the area between the scrollbar and right-hand panels will shift the text. - On linux, audio device assignment is set to whatever the first (not default!) audio device is upon client launch - As a workaround, you may manually set the audio device assigned to the game in your mixer - Auto-scrolling upon receiving new script outputs and notifications triggers from too high up - If this is being caused by a disruptive chat channel, you can use `cgui.chats {shell:false, chat:true}` to remove user chats from your main shell Thank you to our ComCODE volunteers! @danswann @Fayti1703 @george-hm @hmdunce @JohnRush @matr1x-hackmud @mogery @samualtnorman @seanmakesgames @tukib `D!``n-``n-``l&``q+``q+``N%``F#``D!``F#``q+``I^``l&``l&``D!``I^``I^``I^``D!``l&``l&``D!``F#``l&``n-``N%``q+``F#``D!``l&``D!``n-``n-``n-``I^``q+``N%``D!``D!``l&``F#``N%``l&``I^``n-``I^``I^``n-``I^``D!``n-``F#``q+``q+``F#``q+``D!``q+``n-``q+``N%``n-``l&``F#``D!``F#``n-``F#``l&``n-``D!``D!``I^``F#``n-``D!``D!``F#``N%``l&``q+``n-``l&``I^``l&``l&``F#``F#``n-``n-`
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -