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0003
Jargon
This post is dedicated to decoding, defining, and `E<Insert word here that begins with "d">` jargon on hackmud, and is subject to change. Feel free to ask questions and help is definitely appreciated. Thanks. `Aloc (location)` A loc is a special `Ascript` that is automatically created when a `Auser` is initialised. A loc cannot be deleted. Usually, when accessing a loc, you will be presented by `Alock`s. On a `Atier` 1 NPC, solving all locks will cause it to "pop" and it will gift may gift you some upgrades and some `AGC`. On other locs you will have to manually transfer `AGC` and `Aupgrade`s with a type of upgrade. Finding out your own loc can be done with `Fsys`.`Lloc`, though sharing your loc, is not recommended. `Alock` A lock is a type of `Aupgrade` used to defend your system from intruders. If you have 1 or more locks active, attackers will have to solve these locks first when accessing your `Aloc` (types of locks include EZ_21, c001, l0cket, etc). The answers to locks change around every hour and this is called a rotation. A rotation also resets your `Abreachr` state. `Auser` A user simply refers to either an NPC or a player in MUD. `Aglam` A glam is another type of `Aupgrade` that servers no purpose than to look nice. There are many types of glams with different names and they can also come in different colours just like normal upgrades. `Ascript` A script is a command that users can run. Scripts can be made by other players or be provided from trust herself. To distinguish between player and trust made, simply look at the colour of the `Auser`'s name, orange signifies from trust and grey signifies player. More information on trust scripts can be found on https://www.hackmud.com/forums/new_players/the_trust_scripts___documentation_for__scripts_trust__scripts or `Fbbs`.`Lr` { `Npost`: `V"fvnc96"` }. Scripts are separated into different `Asecurity level`s. `Achannel` A channel is a chat room where you can send and receive messages from other users. You can only see messages in channels that you are in (you can join channels with `Fchats`.`Ljoin`). When the player first escapes the `AvLAN`, they will be automatically joined to `V0000`. Other common channels include `Vtown` and `Vc00lest_kats`. Channels can be joined with `Fchats`.`Ljoin`, left with `Fchats`.`Lleave`, and created for free with `Fchats`.`Lcreate`. `Atier` Sort of like the level of a `Auser`, higher tiered users can have more upgrades loaded at once but are more susceptible to scam scripts. `AGC` The currency in-game. What it stands for is unknown. `Aupgrade` An item that can be loaded to do such things as accessing logs on ther users, to simply being able to have a `Ascript` you made be public. `Asec level (security level)` Every `Ascript` has a sec level (fullsec, highsec, midsec, lowsec, or nullsec), and the lower the sec level of a `Ascript`, the more a `Ascript` can access on your `Auser`. e.g. lowsec scripts can access your `Aloc`. `AvLAN` Refers to the tutorial stage of hackmud. The vLAN or virtual Local Area Network is the single player part of hackmud, users need to pass through vLAN before being qualified for the MUD. vLAN is composed of a story about Angie, Bo, Che, Mallory and the player who team up to escape into the MUD by solving various puzzles. `Abinmat` A card game in hackmud discovered in the mallory_saves_fighting event. More information can be found on `Phttps://github.com/DrizzlyBear/binmat_rules`. `Abot brain` A type of `Aupgrade` (cron_bot_vN) that when loaded on an inactive `Auser`, runs a `Ascript` periodically. Every time a bot brain runs a `Ascript`, you are charged `AGC`. `Acall` The action of running a `Ascript` either directly or through another `Ascript`. `Acorp (corporation)` The equivalent to a clan or guild in other games. Corps get an exclusive chat `Achannel` as well as a forum board. `Acorp rotation` A period every (approximately 4 hours) when NPC corps change their password, projects, and locs (similar to `Alock` rotations), and shifting sectors. `Acracker` A `Ascript` that automatically solves locks on a `Aloc`. `Ainit (initialisation)` Refers to upping the `Atier` of your `Auser` though `Fsys`.`Linit`. `Alockstack` All the locks on a `Auser`. `Apoke` An attempt to `Abreach` a `Auser` `Apop` Refers to an NPC transferring `Aupgrade`s and `AGC` to a breacher before deleting itself. The "pop" name came about from the sound effect played after breaching a `Aloc`. `Asandbox` The fair playing field within the game. Its borders are determined by the rules. `Asandboxy` Describes something that either skirts or violates the boundaries of the sandbox. `Ascraper` A `Ascript` that automatically retrieves a list of locs from an NPC `Acorp`'s public `Ascript`. `Asector` All public and non-hidden scripts are assigned to a sector. Sectors can be listed with `Fscripts`.`Lfullsec`, `Fscripts`.`Lhighsec`, etc. To view the scripts in a sector, you must join that sector's `Achannel`, e.g. if you want to see the scripts in FORM_ALPHA_0, you must join the chat `Achannel` FORM_ALPHA_0. After joining that sector's chat `Achannel`, you can view the scripts in it with `Fscripts`.`L<seclevel>` { `Nsector`: `V"<sector>"` }. `Asentience` Refers to players and a few exception NPCs. `Ashift` The process that assigns a `Ascript` to a `Asector`. Shifting a `Ascript` takes 15 minutes, and is required with any `Asec level` change of a public `Ascript`, or when first making a `Ascript` public. `Asubscript` A way of `Acall`ing a `Ascript` inside another `Ascript`. The format is #Xs.`Ascript`.name(args), where X is the `Asec level` (f, h, m, l, n, or 4, 3, 2, 1, 0). e.g. #fs.dtr.haunty_mall({ door: 1 }) `Auninit` A not yet initialised system. `Ausnax` `D(SPOILERS - highlight text to spoil)` `zgray t1 upgrades that sort asciibetically before k3y_v1, for feeding to the t3 sn_w_usac lock.` `D(END OF SPOILERS)` `Adecorrupter` A `Ascript` that removes the error characters from the output of another `Ascript`. `Abotnet` A series of bot brains and/or out-of-game bots that are able to interact with each other often being able to divy up jobs apropriately. `Acorruption character` Characters like "¡", "¢", "Á", "¤", "Ã", "¦", "§", "¨", "©", and "ª". `Abreach` Solving all `Alocks `on a `Auser`.
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usnax should have a spoiler warning imo
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usnax should have a spoiler warning imo
skiinah
{190108.1705}
it is now hidden by default
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it's worth noting that `Acorp` is short for corporation people say `Apoke` to mean a full scale breach attempt fairly often botnets aren't exclusively made out of bot brains no one calls them `Aerror character`s. they're corruption chars
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it's worth noting that `Acorp` is short for corporation people say `Apoke` to mean a full scale breach attempt fairly often botnets aren't exclusively made out of bot brains no one calls them `Aerror character`s. they're corruption chars
apekis
{190116.1921}
Thanks and updated :)
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sys.lock should be sys.loc
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sys.lock should be sys.loc
ctx
{190119.2058}
woops and fixed
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Issue in the usac spoiler thing too. Added an extra color code I suspect
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Issue in the usac spoiler thing too. Added an extra color code I suspect
ctx
{190119.2128}
what's the issue?
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oh I just spotted it
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good stuff, though i'd say the definition for `Abreach` should include something about sys.breach
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